Features
Analysis Tree
Chess-style branching timeline with per-node annotations. Review games move-by-move, explore alternate lines, and annotate key decisions.
Annotation Tools
Move, charge, shoot, and kill tools record what happened without enforcing rules. The player is the arbiter — the app is your shared annotation layer.
OBS Overlay
Chroma-key mode for casting. Overlay wound counters, movement arrows, and range rings on your overhead board camera.
JSON Replay
Export and import full game trees as JSON. Share annotated games with students, co-coaches, or the community.
Army List Import
Paste a Listforge army list and get units on the board with correct base sizes, pulled from embedded datasheets.
Line of Sight
Geometric LOS analysis with terrain occlusion. Visibility polygons show exactly what a unit can see.
Keybind Reference
| Key | Action |
|---|---|
| Escape | Deselect all / switch to Select tool |
| 1–4 | Select control group |
| C | Assign selection to control group |
| Shift+Click | Add/remove from selection |
| Q / E | Rotate camera left / right |
| Home | Reset camera |
| Ctrl+Z | Undo |
| Ctrl+Y / Ctrl+Shift+Z | Redo |
| F1–F6 | Jump to phase (Command, Movement, Shooting, Charge, Fight, PreGame) |
| F12 | Screenshot |
| R | Rotate terrain piece (terrain editor) |
| E | Cycle terrain elevation (terrain editor) |
| Delete | Delete selected terrain piece |
Desktop Downloads
macOS
Native app for Apple Silicon and Intel Macs.
Coming SoonWindows
Native app for Windows 10+.
Coming Soon